Most commented posts
- GearHead 1 v1.300 — 23 Comments
- New Idea: The Story So Far — 17 Comments
- GearHead-1 v1.201: The Inevitable Bugfix — 16 Comments
- Full Screen Map Working — 16 Comments
- Lancemate Switching from Backpack — 16 Comments
Feb 12
I’ve been working on a new character generator for GearHead Caramel. This one is completely widgetified, and can be accessed using the mouse or the keyboard. Take a look at the video to see everything it can do. I’m hoping to make the first release of DeadZone Drifter, the GHC endless play campaign, before the …
Feb 07
I’ve just uploaded GearHead-1 v1.310. There are some bug fixes, some UI tweaks, and some new graphics. Also, I have updated the release-packing script so that it automatically sets the version number. How fancy is that? You can get v1.310 from itch.io or GitHub. If you enjoy the game and can afford it, a small …
Feb 06
Happy solar new year! Also, happy lunar new year! I’ve been out of it for a while. Starting from December I’ve had sinusitis followed by pneumonia, which is not good, but the doctors assure me it is not going to kill me. In addition, for Christmas I was given the Kill Team rules and have …
Nov 27
Work has been continuing on GearHead Caramel. The next scenario, DeadZone Drifter, is quickly approaching playability. There’s a random building generator and the random NPC generator has been significantly improved. The Mechanical Tarot scenario generator is working. Things are starting to look pretty good. In DeadZone Drifter the player character travels to various towns in …
Sep 17
Sep 11
I’ve been working on a paper doll type portrait construction system for GearHead Caramel. This is the first randomly generated portrait created by the system; the player will also be able to use the portrait generator to customize their character. Once I have randomized NPCs up and running I’ll be able to start work on …
Jun 17
I’ve just uploaded a new release of GearHead Caramel. This release finishes off Winter Mocha, at least for now, so I can move on to creating the first real scenario. Six months after the Typhon Incident, you are invited to a charity mecha tournament at the newly built Mauna Arena. It should only take ten …
Jun 11
The BuruBuru paper model is now available at itch.io. The kit includes an info sheet (featuring this lovely 1980s style cover), the mecha parts, and a set of optional decals which you can use to customize your ride. You’ll need to print the parts on heavy cardstock (180g or thicker) and the decals on label …
Jun 07
Turns out that the papercraft BuruBuru was very popular at Comic World Seoul, so I’ve given it a friend for next time. I am currently getting pdfs for these two models put together, and will upload them to itch.io and DriveThruRPG. I think I’m all papercrafted out now, so I really really hope to release …