Most commented posts
- GearHead 1 v1.300 — 23 Comments
- New Idea: The Story So Far — 17 Comments
- GearHead-1 v1.201: The Inevitable Bugfix — 16 Comments
- Full Screen Map Working — 16 Comments
- Lancemate Switching from Backpack — 16 Comments
Nov 29
It’s new GHC release day! You can download v0.975 from all the usual places- Steam, itch.io, and GitHub. I should mention that it’s currently 23% off at both Steam and itch, so if you want to support development now is an excellent time to buy it. Probably the most exciting change this time around is …
Nov 14
I have just released GearHead Caramel v0.974. There’s a new quest in DeadZone Drifter- the Road of No Return. You can get it from all the usual places- Steam, itch.io, and GitHub. Recently somebody asked me when GHC will reach version 1.0. I’m gonna be honest with you- the game has been complete for a …
Nov 06
Three releases so far this week… Feeling a bit like Captain Haddock tonight. Version 0.973 fixes the crash on Windows computers, and also restores the cyberware interface to full operation. While fixing these issues I discovered that JetBrains’s PyCharm IDE has been messing with my code. At least twice it inserted the line “from main …
Nov 03
It’s time for a new GearHead Caramel update! This time, the shopping interface has been completely overhauled. You can switch to different lancemates and access your inventory without leaving the shop. Also, there are a bunch of new personal scale items for sale and you can load up on spare ammo clips before heading to …
Sep 03
After several months, I bring to you a new release of GearHead Caramel. I’ve just uploaded version 0.970 to all the usual places- Steam, itch.io, and GitHub. Combat balance has been subtly altered. Several bugs have been vanquished. I’ve added furniture to most of the indoor scenes that needed furniture but didn’t previously have it. …