
If I don’t discover any new serious bugs during this playthrough of Raid on Pirate’s Point, I will probably be pushing the unblocking branch to main and upgrading the beta to stable candidate. Here are the recent changes.
- Fixed WorldMapWar capture territory crash
- Cone attacks have lower range (usually) but no range penalty
- Lowered cost of ballistic weapons, increased cost of ammo
- It’s harder to dodge melee attacks at range=1; other defenses unaffected
- Map view updated after charging, performing other actions
- NPCs now select a theme based on their personality + background
- Added Grizzly, Devil, Lightning themes
- Character.get_tags can now list high stats