GearHead Caramel is 42% off during the Steam Autumn Sale, which ends on November 30th. Carpe diem! Caveat emptor!
Tag: caramel
Nov 20
GearHead Caramel v0.942: Better, Faster, Stronger, Less Crashy
This is another mostly-bugfix release. A very kind player submitted a whole lot of bug reports at once, and I’ve been working through them in order of severity. I think I’ve fixed all the crashing and game-breaking bugs. Also, you know how movement slows down in exploration mode when you’re on a mecha mission? That’s …
Oct 19
GearHead Caramel v0.932: The Sound of Mecha
Happy Mecha Wednesday! I’ve just uploaded version 0.932 of GearHead Caramel. You can get it from all the usual places- Steam, itch.io, and GitHub. The big change this time around is the addition of sound effects. I admit it- I’m one of those weirdos who usually plays games with the sound off. This has been …
Oct 13
GearHead Caramel v0.931: Raid on Pirate’s Point
Today is… Technological Thursday, I guess? I’ve just made a new release of GearHead Caramel. Version 0.931 adds a brand new adventure: Raid on Pirate’s Point. The Solar Navy has decided to remove the Aegis Consulate from Pirate’s Point… and if they can get rid of the pirates at the same time, so much the …
Sep 21
GearHead Caramel v0.930: So Many Mecha Under The Hood
Wonderful Mecha Wednesday to you all! Today’s update looks minor, but again, there’s been a whole lot of work done that isn’t entirely visible yet. You can get v0.930 from all the usual places- Steam, itch.io, Patreon, and GitHub. The most visible change in v0.930 is the addition of biography and badges tabs to the …
Sep 07
GearHead Caramel v0.928: More Character Development!
Happy Mecha Wednesday! I realize that it used to be Mecha Monday, but I’m going to try releasing on Wednesday as a change for a while. Today’s update is fairly minor but adds a lot of useful stuff under the hood. You can get it from all the usual places- Steam, itch.io, Patreon, and GitHub. …
Sep 03
GHC: Alcad vs the Blitzen
For the GearHead manual, I needed a picture of a randomly generated player character so I started up the game and took a screenshot of the first character I got. Also in the manual I mentioned that beginning players shouldn’t worry too much about customizing their character; just about anyone the random generator gives you …
Aug 29
GearHead Caramel v0.927: Random Plots and I18n Starts
Happy Mecha Monday! Today’s update adds two big features: random plots and the beginnings of internationalization support. You can get it from all the usual places- Steam, itch.io, Patreon, and GitHub. Random plots are events which are not directly connected to the core story of an adventure. They may be missions, odd jobs, or just …