Buru Buru Loading

GearHead Caramel can now load a complete SAN-X9 BuruBuru mecha from a text file. I can’t necessarily say everything is functioning yet, but it’s all there. The GHC version is 52.5 tons and is worth $117,280, which fits between the GH1 values (45.0 tons, $106,287) and GH2 values (53.0 tons, $194,368).

Here is the complete text of the mecha description file:

Mecha
    name = "Buru Buru"
    desig = "SAN-X9"
    imagename = "btr_buruburu.png"
    SUB
        Head
            size = 5
            SUB
                Armor
                    size = 4
                Sensor
                    size = 2
                BeamWeapon
                    name = "Intercept Laser"
                    reach = 2
                    damage = 1
                    accuracy = 2
                    penetration = 0
            END
        Torso
            size = 5
            SUB
                Armor
                    size = 4
                Engine
                    size = 605
                Gyroscope
                Cockpit
                    SUB
                        Armor
                            size = 2
                    END
                Mount
                    name = "Collar Mount"
                    INV
                        Launcher
                            size = 4
                            SUB
                                Missile
                                    name = "Swarm Missiles"
                                    reach = 6
                                    damage = 1
                                    accuracy = 1
                                    penetration = 1
                                    quantity = 20
                            END
                    END
            END
        Arm
            name = "Right Arm"
            size = 5
            SUB
                Armor
                    size = 4
                Hand
                    name = "Right Hand"
                    INV
                        BallisticWeapon
                            name = "Shaka Cannon"
                            reach = 5
                            damage = 3
                            accuracy = 0
                            penetration = 3
                            ammo_type = Shells_150mm
                            SUB
                                Ammo
                                    ammo_type=Shells_150mm
                                    quantity=15
                            END
                    END
            END
        Arm
            name = "Left Arm"
            size = 5
            SUB
                Armor
                    size = 4
                Hand
                    name = "Left Hand"
                    INV
                        MeleeWeapon
                            name="Axe"
                            reach=1
                            damage=3
                            accuracy=1
                            penetration=2
                    END
            END
        Leg
            name = "Right Leg"
            size = 5
            SUB
                Armor
                    size = 4
                HoverJets
                    size = 4
            END
        Leg
            name = "Left Leg"
            size = 5
            SUB
                Armor
                    size = 4
                HoverJets
                    size = 4
            END
    END

It’s a bit more verbose than the GH1/GH2 mecha description language, but it gets the job done.

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